Objectives
- Create a class that represents a TicTacToe board
- Develop and implement code that uses the TicTacToe class to play the game
This assignment is all about creating and using a Java class. You start by creating a TicTacToe class which represents a TicTacToe board. You then have to develop the code that uses the TicTacToe class to actually play a game of TicTacToe. You should use the sample output given on this page to test your program.
Note: Program must compile without errors. Point values are given for each item in the requirements section.